Hello, I need to create a joint between two cubes with another 3D object between them, as in the video example. https://youtu.be/n9tAkXqXsY0
In Godot I was only able to create a joint between two 3D objects using HingeJoint, but I did not find a way to insert the object that would join these two cubes (also with physics behavior).
Is it possible to create this using Godot Engine?