0 votes

Hi, I know it's a stupid question but I'm learning Godot and I would like to know how I could study a project to put the systems in my project, for example:

Escoria - point and click, how can I study and understand only the part of moving with clicks (discarding other systems, only this part identifying in the code)?

Not just Escoria but any project.


in Engine by (12 points)

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