I am using Godot 2.1.4 and I know how to move character on a moving platform,
but how to move character on a spinning platform in 3D?
For spinning platform I mean a platform that rotates about the up axis, which in Godot is the y-axis.
Therefore, the question may be how can I transfer the angular velocity to the velocity of my character?
PS. both my character and the spinning platform are Kinematic Bodies, and I rotate the spinning platform by a animation player.