KinematicBody2D low fps

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:bust_in_silhouette: Asked By Footurist

When stitching together multiple KinematicBody2Ds with PinJoint2Ds, frame rate immediately drops down to something like 5-10. Any idea what’s happening there?

:bust_in_silhouette: Reply From: Footurist

Never mind. Oversaw, that they’re meant for rigid and static bodies.