"Server Disconnected!" Error when launching scene (Godot 3.0)

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:bust_in_silhouette: Asked By anb

I came back to my computer last night to work a little on my game. When I tried to run my scene, the splash appeared in a window of the proper size, but briefly closed. This error appeared in the output:

output

I’m not sure if this would be of any help, but this is what appears in the terminal from when I first load the project to when I attempt running it.

terminal

Ever since this problem occurred, I haven’t been able to work on my project at all. The game won’t run. It’s been suggested that the bug might have happened because of firewall settings, but I don’t recall making any changes to system settings at all. I’ve given all permissions to all Godot engine programs, and It doesn’t seem to have made a difference.

EDIT: I got home and figured out that there were broken dependencies in one of my scenes, but I’m not really sure how to fix that. Here’s the repair window. The only apparent option I have is to click “Fix Broken,” which does nothing:
Yes, Im aware the broken "fix" dependencies button is a posted issue

Please help. Working on this game is the only way I maintain my sanity.

Could it be that the engine couldn’t load a resource, the “*.stex” resource? Maybe it was a temporary file?

Ertain | 2018-02-15 22:38

Okay, I did notice that there were build errors, and said that there were broken dependencies in one of my scenes, but I’m not really sure what that means or where to go from there.

anb | 2018-02-16 06:25

@anb Broken dependencies basically mean that few of the file paths (dependencies) of the scene you are trying to run are broken. Meaning, the files in file paths could have been moved or maybe removed.

SingingApple | 2018-02-16 11:29

And the ‘Fix Broken’ button should work. You simply click on a broken path (red) and select ‘Fix Broken’, then you can select the correct file path. Do this for all broken file paths.

SingingApple | 2018-02-16 12:33

This may also help you: https://github.com/godotengine/godot/issues/15043

SingingApple | 2018-02-16 12:37

Did you import a PNG image of some kind? That soldier1212_3.png file? Maybe you need to re-import it? Or is that file associated with something else, like that Soldier88red.tex file?

Ertain | 2018-02-17 00:16