Right now I'm doing this:
onready var planet = preload("res://Planet.tscn")
func _ready():
randomize()
var s = planet.instance()
for i in range(5):
add_child(s)
s.position.x = rand_range(0, 1920)
s.position.y = rand_range(0, 1080)
But every sprite is in the same position. Or it's just loading in once because I only see one.