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0 votes

I tried using Timer node, but it seems like it doesn't work.

in Engine by (25 points)

1 Answer

+2 votes
Best answer

You didn't include anything about what you tried or what "doesn't work". The Timer's timeout signal is probably what you want.

Make a scene with a Timer and a ProgressBar. Add a script and connect the Timer's timeout signal. Here's a snippet that takes a ProgressBar and counts it down a second at a time:

func _on_Timer_timeout():
    if $ProgressBar.value > 0:
        $ProgressBar.value -= 1

The Timer's "Wait Time" is set to 1 s
The ProgressBar's "Min/Max" are set to 0/30, and its "Value" is 30.

by (22,191 points)
selected by

Thanks. It works now.

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