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Asked By | TobiLa |
Hi,
I moved my scene from the root viewport to a subviewport.
Basically I just added two nodes as parents above my CollisionObject in the scene tree:
- Control
- Viewport
- Collisionobject
The control node has the exact same dimensions as my root viewport, but the input_event signal of my collisionObject doesn’t get called anymore.
Does anyone have any idea why this could be happening?