Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | etamity | |
Old Version | Published before Godot 3 was released. |
on IOS export, the godot engine has been compiled into godot_opt.iphone file.
but there is not entry file for Objective-c/swfit,
For example, when you want to add push notification function, admob, or google analytics function, if you want to use some cocoa component or code, how can you do that?