This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
+1 vote


In my project, I'm planning to have the upper half of the screen as a side-scroller with the bottom half displaying puzzles/quiz questions/minigames, but I've had no success displaying them correctly. Once I've created a scene of the minigame, I've tried going Viewport Collector -> Viewport -> instance minigame node yet nothing is displayed within the Viewport Collector.

Anyone got any tips?


in Engine by (29 points)

Do you mean like how it's done in the Godot demo 2D in 3D?

1 Answer

0 votes

1. set viewport size
2. select viewport -> render -> usage = 3d ,if viewport is disaplay 3d .
3. enable material -> resource -> locale to sence ,in something use viewport texture

by (38 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.