How do I set up a live Godot server/editor.

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:bust_in_silhouette: Asked By lavaduder

Okay so I got the latest Godot server, but it says ERROR: initialize: AudioDriverManager: all drivers failed, falling back to dummy driver I don’t know why this is happening, I am doing something wrong?

I’m not sure what I am doing, so I’m just going to ask a bunch of questions in relation to Godot server. If you know of a tutorial Doc page, then please send me the link.

  1. How do I connect to the Godot server? (From the editor)
  2. How do I change things in the server?
  3. How does one load a project in the server?
  4. Can I have multiple people interacting with the Godot editor/project?

(I’ll explain some more, Basically I want to have a synced set up. Where if one person changes something, say a gdscript. Then everyone else will see that change. )