How can I play an animation without using nodes?

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:bust_in_silhouette: Asked By GodotNoob999

I want to simply play an animation in a certain position, but AnimationPlayer/AnimatedSprite nodes seem unneccesary. Is there a code alternative, perhaps using VisualServer?

Why unnecessary? I use a basic Sprite>AnimtationPlayer structure for all my simple animations (for example, effects and what not).

Diet Estus | 2018-04-23 17:59

animationPlayer is a node itself

AnimationPlayer — Godot Engine (latest) documentation in English

all objects in godot inherits either reference or node.

hungrymonkey | 2018-05-09 22:59