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I'm trying to access my player's (KinematicBody2D) x and y position within its attached script, how can I do that?

in Engine by (55 points)

1 Answer

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You can get the coordinates of any Node2D derived object via its position property.

See http://docs.godotengine.org/en/latest/classes/class_node2d.html#member-variables

by (22,069 points)
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