var paths = []
const path_dir="res://Paths"
func _ready():
loadPaths()
pass
func random_path():
return paths[randi()% paths.size()]
pass
func loadPaths():
var dir = Directory.new()
dir.change_dir(path_dir)
dir.list_dir_begin()
var files =dir.get_next()
while files!="":
var path = load(path_dir+ files)
if path && caminho is Curve2D:
paths.append(caminho)
file =dir.get_next()
pass
What I'm doing wrong?