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Asked By | IranosMorloy |
Good morning,
In my 2d game, a player can click on another body to set it as player’s target. In the gui, a target crosshair sprite will be added to the position of the body.
But I don’t know how to get the body (body can be KinematicBody2D or StaticBody2D) from the click position / input_event signal.
Any ideas?