the code above worked for a control node, but not calling up the image sprite. and i don't use buttons. i use keys. 1-9, q-p, a-l, etc. i know that i can make each image it's own node, but i'm trying to get away from that. i'd prefer to import all my images into 1 control node, and turn the images on/off. but if there is no way to do that, which is surprising, i can just turn each image into it's own node. i'm trying to come up with a more efficient way than that.
what i'm trying to accomplish - press 1, green 10 comes up. press 2, green 20 comes up. press a, green 5 comes up. press w, green 15 comes up. and i have that from 5 to 100, by 5s. this is something i built in adobe director years ago, but that software and all the apps built by it will be dead shortly - not 64bit, so i'm trying to convert what i was doing into code in gdot.