Container for Node2D

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:bust_in_silhouette: Asked By salvob

Crossposting from Loading...

I am using Godot3.0.2
Is there a way to force Objects to stay in a row, with same distance
among each other and the more join to the “row” the tighter the space
among them become ? Imagine a hand of cards in a card game. Or a queue
of ducklings lead by the mom duck?

I tried with HboxContainer, but this only works with Control children.
I tried even with An Object made only of Control nodes, but with no
luck.


I put this here to show you the weird behaviour of the HBOXContainer
that ignores my set scale for the Object