I'm developing a game with Godot 3 and I have a TextEdit node where the users can write their usernames.
The screen is landscape mode and the TextEdit input is almost at the bottom of the screen, when a user clicks the input on a mobile device, the virtual keyboard appears so they are able to write but:
- The keyboard appears over the input, so the user doesn't know what he is typing
My questions are:
- Do I need to manually move the input to the top of the screen while the virtual keyboard is present?
- Is there a way to automatically manage this ?
- Am I doing something wrong, or is there a better way to achieve this ?