I know there are a few IDEs listed in the documentation, but at the moment there is only KDevelop (Linux) and QtCreator.
Visual Studio is mentionned, but it only concerns compilation, nothing is said about how to configure the editor, get .sln/.vcxproj files etc.
I would really like to use this IDE because I'm used to it, it has a very powerful editor and debugger.
Does anyone ever managed to work with Visual Studio as a C++ IDE for developing with Godot?