Open specific folder on an exported FILE variable? (Godot 2.1.4)

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:bust_in_silhouette: Asked By Ricardo Noriega

Basically question. It’s getting annoying to navigate through the project directory hunting images, then sounds, then scenes, then .json files, etc. I know there’s a ‘Recent’ section but it’s not super optimal.

If there’s no way to do this currently for 2.14, I propose adding this functionality at least for the next 3.x release. Would be nice to have it on 2.1.5 too though, I’m way too deep to migrate to 3.

I don’t recall this being asked anywhere, I’m not sure either how Godot would support this while keeping all other features working. You could open a feature request on Github, but there is a chance that your specific problem could be solved with a different approach (or not solved at all if not enough people consider it worthwhile).

Zylann | 2018-06-14 12:35