I have my screen size set to 192x192 and whenever I resize it to any other resolution, the window goes completely black.
My stretch settings are:
Mode: Viewport
Aspect: Keep
Shrink: 1

I'm running Godot v3.0.5 on windows 7.
Edit: I've found out that as long as one of the dimensions is of the original and none are less than the original, it will display. But my problem still remains.
