+1 vote

Is it possible to leave an "unshaded" material but it receives projected shadow from other elements? As in the attached pictures.
enter image description here
enter image description here

in Engine by (34 points)

I'm not sure if that would make sense (from a rendering point of view). If a material is unshaded, then every pixel has the same brightness; thus, no shadows can be cast on it (nothing can make it lighter or darker).

I understand your point. But I got the effect I wanted by setting the material well. Thank you!
enter image description here

Sorry to write in an old post. How do you set up your material in order to get "unshaded" with shadows?

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