So to specify, I am making a 2D platformer with some art assets from OGA. I have a parallax background that scrolls properly when I move from left to right, but when I drop down roughly 128 pixels the background does not move with the character.
I want to try and get the background to behave the way it does in the 2D Physics Platformer Demo
In this demo the background is fairly small compared to the rest of the level, but there is never a point in time where it moves out of the viewport. Can anyone point me in the right direction?
Below is a picture of what I am referring to:

And yes, I did make a post asking a similar question on the developer's forum a few days ago. Any help would be appreciated. Thank you in advance!