+1 vote

Hello.
I searched internet and most of guides are rly old. Is there is any updated way to do that. Can someone explain me step by step how to add ads ???

in Engine by (58 points)

I need help with that too.

1 Answer

0 votes

You can install binary precompiled modules for Godot 3.2.3. They don't require rebuilding engine or rebuilding export templates.
You should download NativeLib addon from AssetLib. Than you should install modules for Applovin-MAX or for Tapdaq. Both of them are mediation solutions. You can connect several ad networks into one account. For example you can use AdMob and Facebook audience network at the same time.
More info at:
https://github.com/DrMoriarty/godot-applovin-max
https://github.com/DrMoriarty/godot-tapdaq
https://github.com/DrMoriarty/nativelib

by (214 points)
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