New to Godot. But know Python and C#. Questions about performance and size.

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:bust_in_silhouette: Asked By wyattb

I am thinking to use GDScript as the main language and then mix in C# for performance improvements if really needed it.

Is this a good strategy? Can a node have both GDScript and C# at the same time?

If I mix C# how much bigger will the App grow due to additional runtime?

What performance areas is C# superior to GDScript?

Thanks!

:bust_in_silhouette: Reply From: Nuwanda

I am learning GDScript. I would say write your game in GDScript and analyze yourself where the game needs performance.

if intermediate:
print(“Csharp”)
elif high:
print(“Cpp”)

Ben from gamedev.tv said this
Here is the link: https://www.youtube.com/watch?v=ym50bV5qrrQ
start watching from 22:40