Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | sunnystormy | |
Old Version | Published before Godot 3 was released. |
I’m interested in developing an online game with persistent, real-time updates. I’ve looked over the included project demo for UDP, but was wondering if HTTP/2 was already included inside of the engine?
If that is the case, that may change how I develop my application on the client side, and how I’ll design my server code as well.
Thank you!