It can't do this on his own, but as far as I know it can be done with additional usage of AnimationTreePlayer
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Another way to do this is to use more AnimationPlayer nodes, each one of them animating another set of properties of given object for example: (AlphaAnimator, RotationAnimator, TransitionAnimator etc), as long as those animations wont animate the same property you can run them simultaneously
If you want to use AnimationTreePlayer
I don't have a lot experience with using it, you can check Platformer 3D demo (main character is using AnimationTreePlayer). You could also open new question about how to use AnimationTreePlayer