0 votes

Trying to add translation files to a game but regardless of editor settings, it seems to always launch using the project's files

in Engine by (14 points)
    if TranslationServer.get_locale() in ["zh_CN","zh_TW","en_US"]:
    print("DO SOMETHING")
else:
    #set which language you wish to use as default
    TranslationServer.set_locale("en_US")

1 Answer

+3 votes

If you want to launch your game with specific language,
you can set it from Project Settings > Locale > Test

enter image description here

by (9,796 points)
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