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Asked By | iatenine |
Trying to add translation files to a game but regardless of editor settings, it seems to always launch using the project’s files
if TranslationServer.get_locale() in ["zh_CN","zh_TW","en_US"]:
print("DO SOMETHING")
else:
#set which language you wish to use as default
TranslationServer.set_locale("en_US")
Lejardo | 2018-10-24 08:51