The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates.

godotengine.org | Twitter

+2 votes

Hey guys.

I'm trying to include IAP in my game on ios. The documentation seemed quite simple but the singleton "InAppStore" doesn't pop up.

The Store Kit API is accessible through the “InAppStore” singleton (will always be available from gdscript). It is initialized automatically.

https://docs.godotengine.org/en/3.0/tutorials/platform/services_for_ios.html

I followed the example exactly but I get 'Parser Error: Identifier not found: InAppStore' this error. I also can't seem to find anything related with 'Store Kit' in the editor or on the internet. Does anyone know how to solve this? Thanks.

in Engine by (38 points)

Hi, I know this is an old post, but I am struggling exactly with the same now and I wonder if you found a solution? Thanks!

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.