The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates. | Twitter

+1 vote

i'm trying to export my game to android , i tried for the first exporting a debug apk , it works fine but when i export the release version it doesn't work , the game crashes each time i open it , i used keystore i generated ... i don't know where this error is coming from , (THE ONLY difference between debug config and release config is i switched off "Export with debug") if anyone has the same error before please any help will be appreciated .

in Engine by (24 points)

1 Answer

0 votes
Best answer

Problem solved by using Release export templates.
Before i was using release_debug export templates and this is what was causing the crash.

by (24 points)

I just ran into the exact same problem here,

Debug app works fine, but release crashes instantly.

I did have it working for a while but it doesn't anymore.
What do you mean with changing the export template?

Could you solve it? There is no release tempalte, are the same for debug and release

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.