This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
+1 vote

I need a node editor. Where I can dynamically create nodes, assemble a nonlinear structure, read and save the structure to a file.

I added GraphEdit, GraphNode to the scene - but I don't know how to use Them.

Tell me how to do it?

A ready example - does it exist?

in Engine by (361 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.