+1 vote

This is the error i think is causing the crash.

Failed to find layer (SurfaceView - org.godotengine.polysky/org.godotengine.godot.Godot#0) in layer parent (no-parent).


Failed to find layer (Background for - SurfaceView - org.godotengine.godotGodot#0) in layer parent (no-parent)

Ive set the main scene as main scene. The game runs fine on windows and other exports.

The Godot Splash screen shows. Its like the game is going to load But thats when i get these two errors

Has anyone else had an issue like this?
Could it be because my mainscene is linked to a main.gd which is a singleton? Could that be causing an issue?

in Engine by (51 points)
edited by

If anyone Comes across this issue there isn't a way to fix this (ATM) [That im aware of]
The error isn't just Godot. Other apps are also hitting this issue Its a problem with oreo +
Anything below should work fine.

1 Answer

0 votes

Someone still have same issue with this problem, do this:
for Debug only (For release, just insert your Keystore in area Keystore Release ):
Be sure to insert your debug keystore in Editor Settings>Export>Android
then, Clear keystore for debug at here:

clear this area (debug keystore)
Dont forget to tick Export With Debug option in save window (untick for Release).

Solve for me.

by (14 points)
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