There are have some ways to view scene tree when project running?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By guawoo
:warning: Old Version Published before Godot 3 was released.

I don’t confirm the scene tree is which I wanted ,When I add a node or scene to anther node or scene by script. because I can’t view scene tree when project running.If I have a mistake that about nodes operation in script, It hard to check it out.

:bust_in_silhouette: Reply From: Matt_UV

You can use the print_tree()method.
It will print the scene tree in the output view.

:bust_in_silhouette: Reply From: volzhs

You can see the scene tree in editor while running your game.

Debugger > Info tab > Refresh icon

Thanks a million! I didn’t know that, it’s much easier to use!

Matt_UV | 2016-04-30 14:56

I wish @guawoo knows too. :slight_smile:

volzhs | 2016-04-30 18:12

yes,I got, It’s amazing! thank you very much. :slight_smile:

guawoo | 2016-05-01 01:31

Has this moved? In Godot 3.4.2 there doesn’t seem to be an Info tab.

SteveSmith | 2022-02-20 11:26

:bust_in_silhouette: Reply From: cmbarnett87

For Godot 3+, once your game is running you can click on the “Remote” tab within the “Scene” tab. You can click on a node and its properties appear in the Inspector tab. If you want those changes to be reflected live, go to the menu and select Debug > Sync Scene Changes.

Thank you!

That is a beautiful thing! I love this engine!

stuatk | 2020-03-19 15:43

is there any way to display that remote scene in editor or something? Or it just read-only

xiam | 2023-06-18 16:19