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0 votes

Hi everyone! I desperately need your help. I have three scenes: a player, a coin, and a Main, which contains both. My problem is to add a label that scores the points when the player collects the coin. I tried in every way, looking also in this section, but there is nothing to do! I just can’t start the score! Anybody could help me, please? :-(

in Engine by (96 points)

could you share us the code?

What code? Currently, the only code I've added is the one of the answer below.

2 Answers

+1 vote
Best answer

coin.gd

onready var score = $"../CanvasLayer/Score"

func _on_body_entered(body): 
    if body == player:
        score.add_score(1)

score.gd

var score = 0

func add_score(val):
    score += 1
    text = score
by (202 points)
selected by

Thank you! ;-)

+1 vote

Assuming you have a scene looking something like this?
- Main
-- Label
-- Player
-- Coin
--- Area2D
you could do a score like so

var score = 0 #hold the score
func addScore(val): # function to add the score
    score += val # add val to score
    $Label.set_text(score) # Set the text of label to score

func _on_Area2D_area_entered(): # when something enters area2D
    addScore(1) # add 1 to score
by (201 points)

It doesn’t work! :_(

My scene is something like this:

  • Main

-- Player

-- Coin (Area2D)

-- CanvasLayer

--- Score

I tried to insert the function in the Score script, and addScore () first in the coin script, then in the Main script, but nothing happens. In which scripts should I enter the code?

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