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0 votes

How am I able to control the rotation of a character in Godot(Visual Script)?

Or to to control the rotation with a other button than listed under the block "Action" ?

in Engine by (20 points)

2 Answers

0 votes
by (519 points)
0 votes

You can use func _input() to listen for all input events and then apply rotation to your character based on those input events. KinematicBody2D.rotate()

by (115 points)
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