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0 votes

I found there is custom_speed arg in play function, but when I set that with a variable which is changing in game, but the animation seems play at a same speed.

in Engine by (75 points)

did you call play("name", -1, speed) after changing speed variable?

Thanks for your reply, I don't know I need to call the play function again when the speed variable changes to have the effect. I did that and it works.

If you want to vary an animation's speed over time, setting the playback_speed property on the AnimationPlayer instance may be more straightforward.

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