The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates. | Twitter

0 votes

I'm absolutely new to Escoria so I'm trying to follow the Floss tutorial and after some time reading the docs I managed to make the escene and put the panda and the bad bamboo. Now, for some weird reason there are no tooltip messages at all, not when doing a mouse over or the talk actions, I know the hit areas are correct because the bamboo's sprite changes when I'm over and the output messages appear. But I have no idea why the tooltips are not working.
Thanks in advance!

EDIT: Maybe it will be clearer if I attach some images of the project, so here they come:

This is the general view of the project

The inspector section of one of the items that should show a tooltip message

and the output window that shows that the enter and out events are indeed working

in Engine by (12 points)
edited by

I've the same problem.
Escoria branch 3.1 with godot 3.1
PLUS: try to enable the "tootltips follow mouse" option give me an error and crash game.

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.