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With Godot 3.1 I can't get input_event working with Area node (3D). Connection is made and I can play the project but it doesn't react to mouse input. If I change the node type from Area to StaticBody, input event starts working.

in Engine by (63 points)
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1 Answer

+1 vote
Best answer

you need to enableinput_ray_pickable

input_ray_pickable = true

enter image description here

by (316 points)
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