Hi !
I'm trying to compile my game to Android for the first time (never done that before). Basically I get an error when I'm trying to use both "One-click deploy" icon and "Export" tab.
What's the issue ?:
When I export my game for Android, everything works except I've an error in the Godot cmd window that says
"Error type 3: Activity class {com.godotengine.myproject/org.godotengine.godot.Godot} does not exist"
The APK file is created but when I install it to my phone and launch my game, the app crashes after the Godot splash screen.
The game doesn't start and the icon is nowhere.
What I've done / tried?:
I've followed the "Exporting for Android" doc, and set up the adb, jarsigner and keystore locations in the "Editor Settings".

I've set up the "Project Export Settings" with things about my project.

I also tried to install both JDK 7 and JDK 8 to try both separately and the same thing happens.
I tried with my phone which is on Android 5.0.1 and another one which is on 4.4.2 and same result happens with both of them.
I tried to use the One-click deploy thing on an emulated android device (with ADB) and also with my phone connected by USB. Issue explained before happens with both.
Thanks for reading, I hope you will give me some tips to solve this issue.