Hi
i cloned the Git version of godot and followed every step of building godot from source code. After this I followed the steps for creating android modules.
Well everything worked just fine, but at the end i cant get the module with
Engine.has_singleton("TestModule") #TestModule is the name of my module
i linked it with "org/godotengine/godot/TestModule"
But Engine.has_singleton("TestModule")
is still False
the documentation still says to use Globals.get_singleton but that is obsolete and didnt work too.
Well for three days now i followed everything step by steb because i thought i might forget something, but i didn't. and it still doesnt work.
finaly i tryed this tutorial:
https://www.youtube.com/watch?v=rbr3a7xh4dk
and again everything worked fine, but i still couldnt find the module with
Engine.has_singleton
and cant get it with Engine.get_singleton
i dont know what to do now. i read something of an bug, but it seems it is fixed.
so could it be that there is a new one?
https://github.com/godotengine/godot/issues/22859