After updating my phone to the latest Android N beta, my app won't install on that device via one-click deploy (will try a release export and update this*). What would it take to get this to work? Using Godot 2.0.3 and also export templates 2.0.3 on Windows 10.
edit: currently NO export options work for me, over 3 devices. I'll write another question for that. :(
The error is
Installing into device (please wait..): Google Nexus 6P
running cmdline: "H:/Android/sdk/platform-tools/adb.exe" "-s" "CVH7N15B30002131" "install" "-r" "C:\Users\xxx\AppData\Roaming/Godot/tmp/tmpexport.apk"
12795 KB/s (7607051 bytes in 0.580s)
Failure [INSTALL_PARSE_FAILED_UNEXPECTED_EXCEPTION: Failed to parse /data/app/vmdl1076572377.tmp/base.apk: Corrupt XML binary file]
running cmdline: "H:/Android/sdk/platform-tools/adb.exe" "-s" "CVH7N15B30002131" "shell" "am" "start" "-a" "android.intent.action.MAIN" "-n" "blah.blah.myapp/org.godotengine.godot.Godot"
Starting: Intent { act=android.intent.action.MAIN cmp=blah.blah.myapp/org.godotengine.godot.Godot }
Error type 3
Error: Activity class {blah.blah.myapp/org.godotengine.godot.Godot} does not exist.
Installing via one-click-deploy on another phone with older Android version works.