0 votes

hi I'm on godot3.1.1, windows10, and I'm trying to make a wizard arena type of games. I have an issue when playing my scenes. Both the sprites and the text look blurry inside the game specially when they are moving. How can I solve this issue?

note: I have already disabled detect 3d and filter when importing my chosen sprites

Project files download link: 31MB
http://www.mediafire.com/file/6m9n1f3ut239b6f/Wizards+arena.rar

in Engine by (54 points)

1 Answer

+1 vote

I'm not sure if it helps, but you may try changing your project settings.
Click Project > Properties > General (tab)
Scroll down to Display. Click on Window and scroll down to Stretch mode.

Be sure your stretch options are Disabled and shrink set to 1.

by (66 points)

mode: 2D
Aspect: Ignore
Shrink: 1

they are already set like this long time ago. Still getting blurry sprites

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.