0 votes

hi I'm on godot3.1.1, windows10, and I'm trying to make a wizard arena type of games. I have an issue when playing my scenes. Both the sprites and the text look blurry inside the game specially when they are moving. How can I solve this issue?

note: I have already disabled detect 3d and filter when importing my chosen sprites

Project files download link: 31MB

in Engine by (54 points)

1 Answer

+1 vote

I'm not sure if it helps, but you may try changing your project settings.
Click Project > Properties > General (tab)
Scroll down to Display. Click on Window and scroll down to Stretch mode.

Be sure your stretch options are Disabled and shrink set to 1.

by (66 points)

mode: 2D
Aspect: Ignore
Shrink: 1

they are already set like this long time ago. Still getting blurry sprites

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