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Asked By
Othman2019
hi I’m on godot3.1.1, windows10, and I’m trying to make a wizard arena type of games. I have an issue when playing my scenes. Both the sprites and the text look blurry inside the game specially when they are moving. How can I solve this issue?
note: I have already disabled detect 3d and filter when importing my chosen sprites
I’m not sure if it helps, but you may try changing your project settings.
Click Project > Properties > General (tab)
Scroll down to Display. Click on Window and scroll down to Stretch mode.
Be sure your stretch options are Disabled and shrink set to 1.
mode: 2D
Aspect: Ignore
Shrink: 1
they are already set like this long time ago. Still getting blurry sprites