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0 votes

I'm doing the Dodge the Creeps tutorial in the Godot documentation.

In the Connecting HUD to Main section, it says "In the Node tab, connect the HUD’s startgame signal to the newgame() function."

The "" script shows as an option to connect to, so I selected that, since the new_game() function is a part of

Connecting it makes a new function inside of

func _on_HUD_start_game() -> void:
pass # Replace with function body.

So, the part I can't figure out is, how do I connect it to the other function, newgame, which is also inside of newgame is already in there as:

func new_game():
score = 0

The documentation says "In the Node tab, connect the HUD’s startgame signal to the newgame() function.", but I can only get as far as placing it in the same script that new_game is in.

in Engine by (15 points)

1 Answer

+1 vote
Best answer

Type "new_game" in the "Method in Node" box of the connect dialog.

This was demonstrated a few steps earlier when connect the player's hit signal to game_over():

by (22,191 points)

Thanks. :)

I did that part the other day, so it wasn't fresh in my memory.

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