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+3 votes

Having Area2D for main character.

I'm using Area2D.position for moving.

Is this proper way?
Are Area2D s supposed to be moved?

As it can be seen here
that's why i have chosen Area2D for main character.

in Engine by (65 points)
edited by

3 Answers

–13 votes

You should use a KinematicBody2D.
Area2D should not be used for a character.

by (232 points)

what about a bullet? when i make it too fast, it can clip through things and i dont want that how could i fix it?

+5 votes

Yes it's ok to do so.
That's how it is done in the "my first game tutorial"
(KinematicBody2D is more advanced (thus more complex) but is NOT mandatory)

by (43 points)
0 votes

Yes, this is the correct way.

by (204 points)
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