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0 votes

I'm very new at Godot and GD Script and i'm trying to do a Point and Click game.

This is my dialog system, when you collide with an object the object call the function with a string parameter.

var file =
var escene = "001_your_room"

func _on_chat(chat):"res://escenes/"+escene+".json",File.READ)
    var json_str = file.get_as_text()
    var game_data = parse_json(json_str)

print([game_data[chat]) gives the error : Invalid get index '"NPC"' (on base: 'Dictionary'). But when i put the name of the index manually print([game_data["NPC"]) it works fine.

in Engine by (12 points)

1 Answer

0 votes

My guess is that chat is treated as variant and not as string. Try converting it to a string str(chat).

by (1,519 points)
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