Having used this libary for integrating admob into game:
https://github.com/kloder-games/godot-admob
Code for connection:
var admob = null
var isReal = false
var isTop = true
var adBannerId = "ca-app-pub-3940256099942544/6300978111"
onready var adb_test = utilis.get_main_node().get_node("adb_test")
func _ready():
if(Engine.has_singleton("AdMob")):
admob = Engine.get_singleton("AdMob")
admob.init(isReal, get_instance_id())
adb_test.set_text("initialized")
admob.loadBanner(adBannerId, isTop)
admob.showBanner()
else:
adb_test.set_text("not initialized")
pass
I get text in the label adb_test
: initialized, but the banner doesn't shows up.
Have anybody clue why?
Update:
Internet on phone was on