Super excited to find a free, open source, well-documented engine to begin some kind of game-making journey on, but wait, what's this?
This can't be right; on the download page it says I need "OpenGL 2.1 / OpenGL ES 2.0 compatible hardware" but I checked and I've got version 3.1 which should be more than enough (unless I'm misunderstanding).
I've tried updating every driver I can find but nothing is helping. Is this a fixable issue or is my hardware actually not good enough?
I'm (trying to) use Godot 3.1 on Windows 8.1.