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Hi, I have a global script, and this script have some variables I want to save when I change scene, how can I do this because I cant figure out, do I have to follow the same method described in tutorial?

in Engine by (91 points)

tutorial link?

1 Answer

+1 vote
Best answer

There's several other creative ways, but you generally want to do what is here:
http://docs.godotengine.org/en/latest/tutorials/step_by_step/singletons_autoload.html

by (54 points)
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