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0 votes

Hey. I want to make a play on the similarity of the I was told to use css for the floor and holes. But it works in a strange way. I wrote a script to move the hole and rebuild the collision shape. Now objects either fall into the hole or do not fall into the hole. Although there is a feeling that they fall when I touch the hole edge of the platform. What am I doing wrong?
Project file:

in Engine by (107 points)

1 Answer

0 votes

Have you tried to set "Invert Faces" to "On"?

Edit: On your CSGCylinder or CSGBox, or both

by (1,049 points)
edited by
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